
Enum: Point Parameters & Sprites (Version14/20) [done!]
Posted Tuesday, 1 January, 2008 - 11:36 by Inertia inhttp://www.opengl.org/registry/specs/ARB/point_parameters.txt
http://opengl.org/registry/specs/ARB/point_sprite.txt
Affected Functions:
old: GL.PointParameter( Version14 pname, XXXXX );
new: GL.PointParameter( PointParameterName pname, XXXXX );
The XXXXX marks unmodified parameters.
public enum PointParameterName : int { PointSizeMin = ( (int) 0x8126 ), PointSizeMax = ( (int) 0x8127 ), PointFadeThresholdSize = ( (int) 0x8128 ), PointDistanceAttenuation = ( (int) 0x8129 ), // this token is only accepted by GL.PointParameterv not GL.PointParameter } // add to Enum: EnableCap PointSprite = ( (int) 0x8861 ), // add to Enum: TextureEnvTarget PointSprite = ( (int) 0x8861 ), // add to Enums: TextureEnvParameter CoordReplace = ( (int) 0x8862 ), ///<summary>This Enum may only be used with GL.TexEnv if target is PointSprite and pname is CoordReplace.</summary> public enum TextureEnvModePointSprite { True = (int) All.True, False = (int) All.False, } // add to Enum: GetPName PointSizeMin = ( (int) 0x8126 ), PointSizeMax = ( (int) 0x8127 ), PointFadeThresholdSize = ( (int) 0x8128 ), PointDistanceAttenuation = ( (int) 0x8129 ), PointSprite = ( (int) 0x8861 ),

