
Enum: Cube Maps (Version13) [done!]
Posted Tuesday, 1 January, 2008 - 11:47 by Inertia inhttp://www.opengl.org/registry/specs/ARB/texture_cube_map.txt
// add to enum TextureGenMode NormalMap = ( (int) 0x8511 ), ReflectionMap = ( (int) 0x8512 ), // add to enum EnableCap TextureCubeMap = ( (int) 0x8513 ), // add to enum TextureTarget TextureCubeMap = ( (int) 0x8513 ), ProxyTextureCubeMap = ( (int) 0x851b ), TextureCubeMapPositiveX = ( (int) 0x8515 ), // these are used for TexImage, while TextureCubeMap is target for everything else TextureCubeMapNegativeX = ( (int) 0x8516 ), TextureCubeMapPositiveY = ( (int) 0x8517 ), TextureCubeMapNegativeY = ( (int) 0x8518 ), TextureCubeMapPositiveZ = ( (int) 0x8519 ), TextureCubeMapNegativeZ = ( (int) 0x851a ), // add to enum GetPName TextureCubeMap = ( (int) 0x8513 ), TextureBindingCubeMap = ( (int) 0x8514 ), MaxCubeMapTextureSize = ( (int) 0x851c ),


Comments
TextureTarget also accepts
TextureTarget also accepts ProxyTextureCubeMap (0x851B). so I added that too.
Edit: ok, it's official - I can't read :) It's in your list.