Inertia's picture

Enum: Cube Maps (Version13) [done!]

http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt

         // add to enum TextureGenMode
         NormalMap = ( (int) 0x8511 ),
         ReflectionMap = ( (int) 0x8512 ),
 
         // add to enum EnableCap
         TextureCubeMap = ( (int) 0x8513 ),
 
         // add to enum TextureTarget
         TextureCubeMap = ( (int) 0x8513 ), 
         ProxyTextureCubeMap = ( (int) 0x851b ),
         TextureCubeMapPositiveX = ( (int) 0x8515 ), // these are used for TexImage, while TextureCubeMap is target for everything else
         TextureCubeMapNegativeX = ( (int) 0x8516 ),
         TextureCubeMapPositiveY = ( (int) 0x8517 ),
         TextureCubeMapNegativeY = ( (int) 0x8518 ),
         TextureCubeMapPositiveZ = ( (int) 0x8519 ),
         TextureCubeMapNegativeZ = ( (int) 0x851a ),
 
         // add to enum GetPName 
         TextureCubeMap = ( (int) 0x8513 ), 
         TextureBindingCubeMap = ( (int) 0x8514 ),
         MaxCubeMapTextureSize = ( (int) 0x851c ),

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the Fiddler's picture

TextureTarget also accepts ProxyTextureCubeMap (0x851B). so I added that too.

Edit: ok, it's official - I can't read :) It's in your list.