Source: OpenGL 1.2.1 spec.pdf
These are the last tokens from Version13, the enum is now empty.
Proofreading pays off:
Source: http://wiki.delphigl.com/index.php/glActiveTexture
Affected Functions:
old: GL.ActiveTexture( Version13 texture ); new: GL.ActiveTexture( ActiveTextureTarget texture );
old: GL.ClientActiveTexture( Version13 texture ); new: GL.ClientActiveTexture( ActiveTextureTarget texture );
The new Enum is:
Added as TextureUnit instead of ActiveTextureTarget, as the functions were already expecting that.
Comments
Jan 01
17:25:39Proofreading pays
posted by InertiaProofreading pays off:
Source: http://wiki.delphigl.com/index.php/glActiveTexture
Affected Functions:
old: GL.ActiveTexture( Version13 texture );
new: GL.ActiveTexture( ActiveTextureTarget texture );
old: GL.ClientActiveTexture( Version13 texture );
new: GL.ClientActiveTexture( ActiveTextureTarget texture );
The new Enum is:
{
Texture0 = ( (int) 0x84c0 ),
Texture1 = ( (int) 0x84c1 ),
Texture2 = ( (int) 0x84c2 ),
Texture3 = ( (int) 0x84c3 ),
Texture4 = ( (int) 0x84c4 ),
Texture5 = ( (int) 0x84c5 ),
Texture6 = ( (int) 0x84c6 ),
Texture7 = ( (int) 0x84c7 ),
Texture8 = ( (int) 0x84c8 ),
Texture9 = ( (int) 0x84c9 ),
Texture10 = ( (int) 0x84ca ),
Texture11 = ( (int) 0x84cb ),
Texture12 = ( (int) 0x84cc ),
Texture13 = ( (int) 0x84cd ),
Texture14 = ( (int) 0x84ce ),
Texture15 = ( (int) 0x84cf ),
Texture16 = ( (int) 0x84d0 ),
Texture17 = ( (int) 0x84d1 ),
Texture18 = ( (int) 0x84d2 ),
Texture19 = ( (int) 0x84d3 ),
Texture20 = ( (int) 0x84d4 ),
Texture21 = ( (int) 0x84d5 ),
Texture22 = ( (int) 0x84d6 ),
Texture23 = ( (int) 0x84d7 ),
Texture24 = ( (int) 0x84d8 ),
Texture25 = ( (int) 0x84d9 ),
Texture26 = ( (int) 0x84da ),
Texture27 = ( (int) 0x84db ),
Texture28 = ( (int) 0x84dc ),
Texture29 = ( (int) 0x84dd ),
Texture30 = ( (int) 0x84de ),
Texture31 = ( (int) 0x84df ),
}
Jan 02
10:42:00Added as TextureUnit instead
posted by the FiddlerAdded as TextureUnit instead of ActiveTextureTarget, as the functions were already expecting that.