
[GL 4.0] Texture Cube Map Array
Posted Saturday, 15 May, 2010 - 15:40 by Inertia| Project: | The Open Toolkit library |
| Version: | 1.x-dev |
| Component: | Code |
| Category: | task |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | fixed |
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Description
http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt
Add to enum TextureTarget:
TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
Add to enum GetPName:
TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
Add to enum ActiveUniformType:
SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F


Comments
#1
Fixed in gl4 branch, r2953.