
Enum: EXT sRGB Texture (Version21) [done!]
Posted Tuesday, 1 January, 2008 - 22:27 by Inertia inhttp://www.opengl.org/registry/specs/EXT/texture_sRGB.txt
// add to Enum: PixelInternalFormat Srgb = ( (int) 0x8c40 ), Srgb8 = ( (int) 0x8c41 ), SrgbAlpha = ( (int) 0x8c42 ), Srgb8Alpha8 = ( (int) 0x8c43 ), SluminanceAlpha = ( (int) 0x8c44 ), Sluminance8Alpha8 = ( (int) 0x8c45 ), Sluminance = ( (int) 0x8c46 ), Sluminance8 = ( (int) 0x8c47 ), CompressedSrgb = ( (int) 0x8c48 ), CompressedSrgbAlpha = ( (int) 0x8c49 ), CompressedSluminance = ( (int) 0x8c4a ), CompressedSluminanceAlpha = ( (int) 0x8c4b ), CompressedSrgbS3tcDxt1 = ( (int) 0x8C4C ), // format only valid for 2D Textures CompressedSrgbAlphaS3tcDxt1 = ( (int) 0x8C4D ), // format only valid for 2D Textures CompressedSrgbAlphaS3tcDxt3 = ( (int) 0x8C4E ), // format only valid for 2D Textures CompressedSrgbAlphaS3tcDxt5 = ( (int) 0x8C4F ), // format only valid for 2D Textures

