sgsrules's picture

Mapping a movie to a texture

I've been wanting to do this for a while but basically i want to use a movie either quicktime or avi as a texture. The main issue i have is actually finding a suitable c# library or wrapper for video that will provide me with a raw byte array that i can use in opengl. I'de like to do this quickly should i use a pixel buffer object( are these even in use anymore?) or create a texture buffer and read the values in a shader?


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migueltk's picture

Hi, ..

Check this out .... http://www.opentk.com/node/1888

sgsrules's picture

ok thanks for sharing that but i don't see how it helps me at all.