
SizedInternalFormat Incomplete
Posted Monday, 12 July, 2010 - 19:56 by retro_alt| Project: | The Open Toolkit library |
| Version: | 1.0.0-rc1 |
| Component: | Code |
| Category: | bug report |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | fixed |
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Description
SizedInternalFormat does not have formats as used in the EXT_texture_buffer_object specification. This is particularly relevant for the GL.TexBuffer() function. This is a OpenGL 3.x feature.
Some examples include:
LUMINANCE32I_EXT = 0x8D86 = 36230,
and
INTENSITY16I_EXT= 0x8D8B = 36235.
Both (and several others) are missing in the SizedInternalFormat enum.
Thanks,
Greg


Comments
#1
I tried rebuilding 1.1 with this definition, and it works:
This only includes the sized internal formats that a re supported for Texture Buffer Objects.
Greg
#2
Thanks, confirmed.
#3
So I double checked and in Trunk, SizedInternalFormat matched the OpenGL 4.1 specification perfectly. Good job everyone :)