I tried to refrain from posting this here, but the opengl forum site refuses to let me post eventhough I'm a registered user.
Hopefully, someone can help answere this.
I am following some OpenGl tutorials, and have stumbled across an issue where glEnable(GL_DEPTH_TEST) causes the black screen of death.
The problem existy ONLY on Windows 7 (64bit installed). I can take the exact same code, run it on xp and everything is perfect.
Removing the glEnable(GL_DEPTH_TEST) will allow the objects to draw.
I have also tried tweaking the gluLookAt, gluPerspective and glViewport paremeters and always end up with a black window until glEnable(GL_DEPTH_TEST) is removed.
I have created many other projects and have not had an issue running under either OS.
Any suggestions on what the actual issue may be?