|Project:||The Open Toolkit library|
From what i understand, enabling antialiasing in opentk is done by simply passing an int to the GameWindow constructor, specifying the number of samples needed. I made a new GameWindow using
public Game() : base(800, 600, new GraphicsMode(32,24,0,8), "otk bubu")
but unfortunatly i don't get any antialiasing in that form. Am I missing something?
My card is an Radeon HD 5740.