I am new into OpenTK, but have 3 years experience in C# programming.
I would like to write an spectrogram in OpenGL, and actually, I don't know how to start. I have read many examples, and I find the framework quite easy to start with, but rough to move on.
What I would like to achieve is more or less, something like this (whithout the bright and light properties and controls):
Function graphics in 3D
but in C#, and reload it X times per second.
I know I can trasnlate some functions directly, but in this example it defines new classes which seem to modify, like COGView : public CView. It also defines new methods adn I don't know if all that effort is worth or I can get it easier with OpenTK.
It would be great if I coud have some advice.