Changelog
Just a place to keep old changelogs.
- [100%] Improved pixel format / visual selection API.
- [100%] Enumerate and change resolutions (multi-monitor aware).
- [100%]
GameWindow.Fullscreenproperty. - [100%] VSync support on Linux.
- [100%] Multiple OpenGL context support, with resource sharing.
- [100%] AudioContext class.
- [100%] Efx Extension.
- [100%] OpenAL samples.
- [100%] OpenAL CLS compliance.
- [100%] Complete GLU API.
- [100%] FBO cleanup.
- [100%] Font bugfixes (MeasureString) and enhancements (whitespace calculation, uncached rendering support).
- [100%] Distinguish left/right shift, control, alt and enter keys.
- [100%]
GameWindow.Resizable. - [100%]
GameWindow.WidthandGameWindow.Height. - [100%] Wav/PCM loader.
- [100%] Fixed mouse cursor bug on
GameWindow/Windows. - [100%] Fixed invalid deltas in
MouseDevice.
0.9.1 (Progress: 100% - released)
- [100%] Fix MouseDevice under X11.
- [100%] Resolve issue with anonymous delegate on Mono.
- [100%] Fix GLContext construction under Windows and Linux.
- [100%] Online function reference and manual.
- [100%] Remove Version1[12345]/2[01] enums in favor of more specific ones.
- [100%] Drop duplicate OpenGL tokens in favor of the core ones (i.e. Core > ARB > EXT > Vendor-specific).
- [100%] Investigate makefile build system.
- [100%] Fix Mouse coordinates.
- [100%] Remove 'd' from GL.Scaled function.
- [100%] Input support on Windows 98, ME and 2000.
- [100%] Initial OpenAL support.

