I have two questions regarding customization of the window in which I do my rendering.
1) I am currently using a GameWindow (not fullscreen) and I would like to hide the title/caption bar of the window, but still
have its frame/border, so it can be resized using the mouse. The options for NativeWindow does not appear to support this layout combination
directly. Am I missing something or could this be achieved in some other way?
2) Depending on how difficult it is, I would also like to create smooth, rounded corners of the window and be able to
control the degree of opacity of the window itself, so that the desktop is partly visible beneath it. Can this be achieved with a GameWindow or would it
be easier to do this with a regular Form with a GLControl on it?