I've downloaded latest SVN and got GameWindow.CursorVisible property.
I hide the cursor and read the XDelta value from Mouse.Move event. Problem is: when i touch the edge of the window (even when my cursor is invisible) I don't get any more XDelta going that direction.
I'm unable to change Mouse.X position to wrap it around the screen (read only) and didn't found any other property to turn wrapping on.
Anyone can help?