i've implemented a Quaternion-Camera and it works so far i can rotate and move around BUT:
The movement does not follow the rotation. I can only move on the Z and X axes, but not inbetween them. So it feels like iam sitting in a train and look outide the window.
But i want a FPS Camera.
I guess this is a know problem for the cracks but i couldn't find an answer to this problem (i don't even know how to describe that for google)
Someone already knows what i made wrong/forgot?
Thanks in andvance!