
The best demo I've seen and with source code
Posted Saturday, 19 March, 2011 - 00:41 by migueltkHi, ...
I want to share with all of this demo, GLSLDemo awesome! and also the author provides the source code. It uses OpenGL, I have not compiled the project but hope to soon.
Adapt this project to OpenTK would be a good showcase of the possibilities of OpenTK.
Ah! and do not forget to put the 3D glasses.
P.D: How I can insert a frame of video in this post?
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Re: The best demo I've seen and with source code
Really cool demo.
iframe tag does not work about video embed...
Re: The best demo I've seen and with source code
I would like to add a video and here, as I can do this.
ATI video cards there is any error in the shaders and start the demo the screen is black, you should press the A button to switch to 3D view and see the demo.
Re: The best demo I've seen and with source code
I would like to add a video as it is here http://www.opentk.com/project/labyrinth, as I can do this .
ATI video cards there is any error in the shaders and start the demo the screen is black, you should press the A button to switch to 3D view and see the demo.
Re: The best demo I've seen and with source code
Iframes may cause security issues, thus can only be used by privileged users.
Cool demo, btw!
Re: The best demo I've seen and with source code
I understand, I hope that in future all can embed videos.
I modified the shaders "reflection_refraction_perpixel3.frag" and "postfx.frag"for the demo work on ATI graphics cards.
In a file "reflection_refraction_perpixel3.frag" to modify the code line 42:
Original code:
normal_final_view += bumpmapping_factor*(2.0 * texture2D(texNormalMap, gl_TexCoord[0].st) - 1.0); // DOT3 bump mappingModified code:
normal_final_view += vec3(bumpmapping_factor*(2.0 * texture2D(texNormalMap, gl_TexCoord[0].st) - 1.0)); // DOT3 bump mappingIn a file "postfx.frag" to modify the code line 29:
Original code:
return colorIn.r * 0.299 + colorIn.g * 0.587 + colorIn.b * 0.114;Modified code:
return vec4(colorIn.r * 0.299 + colorIn.g * 0.587 + colorIn.b * 0.114);Re: The best demo I've seen and with source code
Hi, ...
I want to share with all of this demo, GLSLDemo awesome! and also the author provides the source code. It uses OpenGL, I have not compiled the project but hope to soon.
Adapt this project to OpenTK would be a good showcase of the possibilities of OpenTK.
Ah! and do not forget to put the 3D glasses.
P.D: How I can insert a frame of video in this post?
sorry~~ where can i find the source code?
Re: The best demo I've seen and with source code
You must display the imformation box of the video "to see complete description " and follow the links ...
Anyway below are the links.
More info (french) : http://yannick.gerometta.free.fr/base.php?id=glsldemo
Executable : http://yannick.gerometta.free.fr/files/GLSLDemo_win32_v1.0.zip
Source : http://yannick.gerometta.free.fr/files/GLSLDemo_src_v1.0.zip
Re: The best demo I've seen and with source code
Thanks a lot, it' very cool, but i also have not compiled it successfully.
There are something wrong when initlizes the SceenManager
did you meet this problem??
Re: The best demo I've seen and with source code
Try it with the source code I've used.
GLSL Demo
Re: The best demo I've seen and with source code
If it still won't work, post the compiler errors so we can see what might be the issue.