cleak's picture

Matrix4.Rotate bug

Project:The Open Toolkit library
Version:1.x-dev
Component:Code
Category:bug report
Priority:normal
Assigned:Unassigned
Status:open
Description

Hi,

I think there's a bug in the Matrix4.RotatX, RotatY, and RotateZ methods. The negative sign seems to be consistently on the wrong sine. I think (though am not positive) that this would be correct for a left-hand coordinate system. OpenTK is a right hand coordinate system though, correct? If so, this should be changed.


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tksuoran's picture

#1

I also had this and other minor incompatibility issues so I ended up using my own Matrix4 and VectorN classes. I think OpenTK is left handed, unfortunately.