
opentk crash
Posted Wednesday, 18 May, 2011 - 13:57 by krekman inHi, want to thank you for a great tool kit, and I also have an issue im trying to reslove. Perhaps anyone can help here?
Im trying to use open tk on Linux.
Im using
- Mesa 7.8.2
- Linux 2.6.33.3
- IEMGD 1.6 (Intel graphics driver which support Opengl 2.1)
- Opentk 1.0
I get the exception below when I try the examples.
Is it possible to fix it?
Stacktrace: at (wrapper managed-to-native) OpenTK.Platform.X11.Glx.MakeCurrent (intptr,intptr,intptr) <0x00004> at (wrapper managed-to-native) OpenTK.Platform.X11.Glx.MakeCurrent (intptr,intptr,intptr) <0x00004> at OpenTK.Platform.X11.Glx.MakeCurrent (intptr,intptr,OpenTK.ContextHandle) <0x00017> at OpenTK.Platform.X11.X11GLContext.MakeCurrent (OpenTK.Platform.IWindowInfo) <0x001d7> at OpenTK.Graphics.GraphicsContext.MakeCurrent (OpenTK.Platform.IWindowInfo) <0x0001f> at OpenTK.GameWindow..ctor (int,int,OpenTK.Graphics.GraphicsMode,string,OpenTK.GameWindowFlags,OpenTK.DisplayDevice,int,int,OpenTK.Graphics.GraphicsContextFlags,OpenTK.Graphics.IGraphicsContext) <0x002ef> at OpenTK.GameWindow..ctor (int,int,OpenTK.Graphics.GraphicsMode,string,OpenTK.GameWindowFlags,OpenTK.DisplayDevice,int,int,OpenTK.Graphics.GraphicsContextFlags) <0x0002d> at OpenTK.GameWindow..ctor (int,int,OpenTK.Graphics.GraphicsMode,string,OpenTK.GameWindowFlags,OpenTK.DisplayDevice) <0x00028> at OpenTK.GameWindow..ctor (int,int) <0x00031> at Examples.Tutorial.Textures..ctor () <0x0004a> at Examples.Tutorial.Textures.Main () <0x00028> at (wrapper runtime-invoke) object.runtime_invoke_void (object,intptr,intptr,intptr) <0x0003a> Native stacktrace: mono [0x80d35b9] mono [0x810d0cb] [0xb78d1410] /usr/lib/libEMGDegl.so(KEGLGetDrawableParameters+0x74) [0xb5ffd114] /usr/lib/libEMGDOGL.so [0xb5ab40cf] /usr/lib/dri/emgd_dri.so(PVRDRIMakeCurrentGC+0x3f) [0xb5d2df3f] /usr/lib/dri/emgd_dri.so [0xb5d2dbf6] /usr/lib/dri/emgd_dri.so [0xb5d28a77] /usr/lib/libGL.so.1 [0xb5f982ec] /usr/lib/libGL.so.1(glXMakeContextCurrent+0x13f) [0xb5f7362f] /usr/lib/libGL.so.1(glXMakeCurrent+0x23) [0xb5f739b3] [0xb535d54b] [0xb535e008] [0xb535ddc0] [0xb535dbe0] [0xb7063f88] [0xb7063c6e] [0xb7063c29] [0xb705d672] [0xb705b3eb] [0xb705b1d9] [0xb705b2db] mono [0x8062c98] mono(mono_runtime_invoke+0x40) [0x8115e40] mono(mono_runtime_exec_main+0xde) [0x811978e] mono(mono_runtime_run_main+0x112) [0x811b6d2] mono(mono_main+0x15d1) [0x80b1851] mono [0x8059f05] /lib/libc.so.6(__libc_start_main+0xe7) [0xb7548a47] mono [0x8059e41] Debug info from gdb: ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ** ERROR:shared.c:659:shm_semaphores_remove: assertion failed: (proc_count > 0)

