george's picture

Destination Alpha

Is there any way to create a GLControl with a destination alpha channel at the moment?

I've tried creating it with a DisplayMode with 32 bpp, but that doesn't seem to help.
Any ideas?


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the Fiddler's picture

GLControl display modes are on the todo list for 0.9.1.

There were some problems with Linux/Mono support, and I had to disable mode selection. I've since found the solution, and it will appear on SVN soon.

george's picture

Aha, Ok.