I writed ogl3 (Core Profile Forward-Compatible/Debug Context, so no deprecated methods used) support to my library and I use GL.Arb.* / GL.Ext.* methods.
Does OTK link these Arb/Ext methods to the right gl3 methods when using gl3?
Is it ok to use them (I have them because I have gl2 support too)?
My code seems to work but should I have to use right gl3 methods instead ie
GL.Ext.GenFramebuffers(1, out fboHandle); ---> GL.GenFramebuffers(1, out fboHandle);