
Craeting the C# wrapper for the opengl es.
Posted Tuesday, 5 July, 2011 - 14:13 by ppu.spu| Project: | OpenTK.Text |
| Component: | Miscellaneous |
| Category: | support request |
| Priority: | critical |
| Assigned: | Unassigned |
| Status: | open |
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Description
Hi,
Needed some support regarding the wrapping of the C,C++ OpenGL ES API's into C#. Kindly help. How do we do it , the mechanism to automate the wrapping with efficient outputs( graphical rendering should not degrade because of the wrapping overheads).
Thanks in Advance.


Comments
#1
Here is the main binds generator, I think that OpenGL ES is already supported, I have not tested it though on mobile devices.
http://opentk.svn.sourceforge.net/viewvc/opentk/trunk/Source/Bind/Main.c...
The following weekend I need to get an Android emulator running in order to explore the programming environment with OpenGL ES and Mono. If I have any news I will let you know.