Hi there, I try to make a shader application but I have a problem with my code and all I see is blackness.
Here you can download the project
It seems very strange because I have studied "Swizzled Parallax Mapping" (the example found in OpenTK OpenGL 2.0 section) as a guide and other than that it does not work. I wonder why this happens...
Please tell me if you have a look what is going on, I hope that if this problem is resolved I will get back to work and release some reusable classes for the OpenTK game developers.