
TextPrinter problem
Posted Monday, 18 July, 2011 - 12:39 by tomabecea inHi!
I use in my 2D plot the TextPrinter from OpenTK.Compatibility. The text which is put is very simply and all I need is to bind the text with lines previously drawn. For this I omit the TextPrinter.Begin() and TextPrinter.End() but my text appears mirrored. If I don't omit those two lines the text is bound with my GL.ortho which I use to move on plotted data. For this simplicity I don't want to use Bitmaps and textures. All this happens in a Glcontrol.
Any ideas, help, please ?


Comments
Re: TextPrinter problem
Resolved!
Just added, before calling TextPrinter.Print, a Matrix4.CreateOrtographicOffCenter with bottom edge and top edge of projection inversed.