I know this question sounds stupid, but im stuck with it.
[OpenTK + C# ]
The thing is, I am working on a simple 2D Tower defence game, to get myself into the whole OpenGL stuff.
Well I am at the point that the game is working and all, but the graphics look boring. No matter how hard i try making detailed textures (png files) it is still not enough.
So at the moment I just draw stuff on screen (using BeginMode.Quads + Texture) , no effects or anything. Well i do use bleinding i bellieve to make Transparent textures work (oh wow).
What can i do to make it look nicer the easy way?
By that is there anything where i need just one line (sounds stupid i know) infront of the drawing methods like
I tried using lightning, but i failed hard not beeing able to create a spotlight arround my cursor on a 2D scenery.
tl;dr I cant find any decent tutorial.