I don't want the current version. I want to use like 1.1 or something.
It's simple: avoid calling OpenGL functions that were introduced in v1.2 or higher. OpenTK trunk lists what the version number for each function, so you can pick the correct ones.
Comments
Re: How do I use older versions of OpenGL?
It's simple: avoid calling OpenGL functions that were introduced in v1.2 or higher. OpenTK trunk lists what the version number for each function, so you can pick the correct ones.