|Project:||Texture Utility Library|
I dont know where to post this,
but i took a look at the Text-Part and noticed high CPU usage.
This is due to the fact that it calls ComputeAspectRatio waaaay to often.
Fix is simple, add a global variable called AspectRatio and let everything use this var.
Only call ComputeAspectRatio when the AspectRatio changes ( OnResize , ...)