
WinGraphicsMode gives unaccelerated GL even when acceleration is available
Posted Saturday, 17 September, 2011 - 23:11 by tksuoran| Project: | The Open Toolkit library |
| Version: | 1.x-dev |
| Component: | Code |
| Category: | bug report |
| Priority: | normal |
| Assigned: | the Fiddler |
| Status: | in progress |
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Description
When GetModesARB() does not return any modes, modes.AddRange(GetModesPFD(native)); adds both accelerated and unaccelerated modes. Initially accelerated modes are returned first, but modes are subsequently sorted by GraphicsModeComparer which unfortunately does not consider acceleration at all.


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