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Fidchells_eye's picture

Multi-GLControl objects rendering

Posted Wednesday, 28 September, 2011 - 15:11 by Fidchells_eye in
  • Programming Support

I am doing a project that requires about 4 rendering windows that do different renderings
The program is going to be multi-threaded and needs to run fast.
How would I go about this?

‹ Failed to swap buffers for context 196608 current. Error: 6 A Quick QuickFont question ›
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