Hi there fellow OpenTK developers, I would like some one experienced developer in OpenGL to finish this project. I try to create a terrain using Vertex Buffer Objects and Vertex Arrays and Texturing and I am stuck, I did something wrong and I can't find the problem.
Here's the solution file here (about 1 MB)
Also in any case here's some tips about the project here (the code is not a straight port, I used it as a guide though and it might help you to understand what I am trying to do)
If you succeed, please let me know. Thank you for time and effort in advance. :D