migueltk's picture

OpenTK + Terrain Splatting

This project is a viewer of terrains created by the software "EarthSculptor" using "Terrain Splatting" technique . The rendering uses the brute-force and GLSL shader. The source code is available here.

The first image shows terrain rendering with EarthSculptor,

Renderer with EarthSculptor

the following picture shows the same terrain rendered with OpenTK.

Renderer with OpenTK

I also include the basic code of a circular manipulator for the more restless. This manipulator is operated by the keypad.Perhaps someone in the future implement a terrain editor!Everything is possible.

Regards, ...

Miguel


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migueltk's picture

The origin of all this, here.

ebnf's picture

Looks very close, great job!

I think the original has more gamma correction, the cracks in the rock are more pronounced and so is the color saturation, should be an easy tweak.

I really like those style manipulators for rugged environments, keyboard buttons keeps together better than mouse-style pointers.

migueltk's picture

Thanks for your support ...

The use of shaders is still something magical for me, any improvement or correction will be very welcome.