This project is a viewer of terrains created by the software "EarthSculptor" using "Terrain Splatting" technique . The rendering uses the brute-force and GLSL shader. The source code is available here.
The first image shows terrain rendering with EarthSculptor,
the following picture shows the same terrain rendered with OpenTK.
I also include the basic code of a circular manipulator for the more restless. This manipulator is operated by the keypad.Perhaps someone in the future implement a terrain editor!Everything is possible.