My efforts to integrate the Windows Multitouch events into the OpenTK gameWindow seem to be stalled out:
I was (finally) able to obtain the handle of the GameWindow so it could be and registered for touch events, but these WM_ events are then typically received in a WindowsProcedure override function in most Windows Form apps. This WndProc call associated with the GameWindow is not currently available for override, so the events are never received.
Has anyone succeeded in getting a windows touch event listener to work with the OpenTK GameWindow? Is there a simple workaround that I am missing?
This would be a nice feature to add to future OpenTK releases (i.e. available inputs = Mouse, Keyboard, Joystick AND Touch)