|Project:||The Open Toolkit library|
I have some trouble getting RenderStack running properly on Mac OSX 10.7.2.
First, I can't seem to be able to create OpenGL 3.2 core context.
Second, input does not seem to work.
Has anyone succeeded with 3.2 core context?
Is the current mac platform code in OpenTK even able to do it?
I see current core uses AGL and Carbon, while I am suspecting that for GL 3.2 support might require using Cocoa and NSOpenGLView.