I was testing a game I'd written on a Windows 8 VM, but when I start the game, it blows up as follows:
Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.TypeInitializationException Stack: at OpenTK.Graphics.GraphicsMode.get_Default() at OpenTK.GameWindow..ctor()
I've had a look in the static constructors for GraphicsMode and Platform but I can't see that would cause it to fail, unless it can't identify the OS (unlikely I'd have thought) or it doesn't have OpenGL drivers. I'm assuming Windows 8 has OpenGL drivers (I'm running under the latest version of VirtualBox, guest additions installed and 2D/3D acceleration enabled).
Has anyone else tried running OpenTK under Windows 8? The VM doesn't have any dev tools installed, it's just supposed to be for testing final builds, but I'll probably bang VS on and do some poking to see if I can figure out what's wrong.