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Use PowerVR OpenGL ES 2.0 Emulator on Windows with OpenTK

Hello community

I'm trying to run my OpenGL ES 2.0/OpenTK app on Windows using the PowerVR OpenGL ES 2.0 emulator. The emulator is installed and the PVRVFrame app is running.

When I instantiate a GameWindow using


I receive a PlatformNotSupportedException. When I change the parameter to the other enum members of GraphicsContextFlags, I receive a NullReferenceException the first time something on GL is invoked.

Thank you for any hints!