
Use PowerVR OpenGL ES 2.0 Emulator on Windows with OpenTK
Posted Thursday, 30 August, 2012 - 08:39 by cheeesus inHello community
I'm trying to run my OpenGL ES 2.0/OpenTK app on Windows using the PowerVR OpenGL ES 2.0 emulator. The emulator is installed and the PVRVFrame app is running.
When I instantiate a GameWindow using
OpenTK.Graphics.GraphicsContextFlags.Embedded
I receive a PlatformNotSupportedException. When I change the parameter to the other enum members of GraphicsContextFlags, I receive a NullReferenceException the first time something on GL is invoked.
Thank you for any hints!

