
Minimum Window Size
Posted Monday, 24 September, 2012 - 12:01 by Fleury| Project: | The Open Toolkit library |
| Version: | 1.0-2010-10-06 |
| Component: | Code |
| Category: | feature request |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | open |
Description
Windows, Linux, and Mac OS X all have APIs for setting the minimum size for a window, but I can't find any functions in GameWindow to accomplish that. The best solution I've been able to find is resizing the window on OnRender if the window's client size is below some specified size, but even this solution feels sketchy on all three operating systems.

