SirCmpwn's picture

GL.Rotate not behaving as expected

I took the QuickStart example and tried modifying it to rotate around. Here is my full code: https://gist.github.com/b20667511717d49eba1c. However, it only appears to rotate by the slightest amount. Here's a screenshot: http://i.imgur.com/1gfE1.png

Any ideas about what's up?


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Inertia's picture

Everything is fine, the tilt is because of the projection matrix you chose. Use orthographic projection for 2D.