SteveDunn's picture

How do I get the underlying Window in MonoGame?

First, thanks for a great framework. It's great that that other frameworks like MonoGame are using OpenTK.

I'm working on an Open Source project named 'Gleed2D'. It was originally for XNA but now I'm converting it to use MonoGame so that it'll be useful for developers on many other platforms.

I asked this question on StackOverflow recently and was advised to contact you guys directly. Hope you can help.

The question is related to getting the underlying handle to the game window so that I modify it's properties.

Should I re-ask the question here or just leave the pointer to StackOverflow?

Many thanks,