
Antialiasing
Posted Monday, 17 December, 2012 - 21:54 by fab92 inHi, I started programming a game and I don't kwow why, but when I render a 2D texture (16x16) and I scale it,
I don't see the pixels, because they are fuzzy,
I thought it was antialiasing, but I didn't enabled it ...
example after a scale of my 16x16 png image :

but I want ...

If someone can help me, it well be very cool !
(sorry for my english)


Comments
Re: Antialiasing
It's not antialasing, it's the texture filtering parameters. Try nearest:
Antialiasing is smoothing around the edges of geometry.
Good luck!