CXO2's picture

CursorVisible bugs

Project:The Open Toolkit library
Version:1.1-2014-01-02
Component:Code
Category:bug report
Priority:normal
Assigned:Unassigned
Status:closed
Description

Hello, I encountered bug when I am trying to hide the cursor using CursorVisible = false; in GameWindow

There are 2 bugs

  1. It seem the cursor cannot move to outside window when the GameWindow is focused, its like the cursor just locked for that window. I need to switch to other program to make the cursor move freely.
  2. The Window position suddenly go to bottom of screen when I am trying to click the titlebar (when I am not focus on the GameWindow).

I am running under Windows 7 x86 Bit (But I am trying to make this game cross platform, at least running at Linux and Mac too)
and I hope this will be fixed in the next version because I wanted to use custom cursor in my game! :D


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the Fiddler's picture

#11

Version:1.0-2010-10-06» 1.x-dev
CXO2's picture

#12

wow you work so fast!
glad to hear! :D

oh anyway, maybe its not right place to tell
but I just found obj folder located in the source folder in OpenTK 1.1 beta1 from here

Are you sure its not a mistake?

the Fiddler's picture

#13

That's a packaging mistake, will fix.

iliak's picture

#14

Hi,

Here's a way to have hardware cursor with OpenGL (Windows only).

the Fiddler's picture

#15

Thanks, this is very useful.

I have opened an issue at github to track this: Add hardware cursor support.

the Fiddler's picture

#16

Version:1.x-dev» 1.1-2014-01-02
Status:fixed» closed