Hi everyone :)
Just discovered OpenTK today after going around a lot of places. I got the tutorial starter program working fine with the triangle.
I'm just thinking now about more complex things.
Short story - I am building an animated talking head using OBJ files and morph targets. I have got this all working in C# with WPF. All well and good, but the performance whilst okay, could do with a speed injection so I can add more features to my talking head.
Anyway, so now I am looking at OpenTK, which I understand will use the graphics card. I'm still learning 3D but understand some of the basics.
I understand what makes up a mesh and I have been using Helix 3D Toolkit with WPF. But like I said my code is not that fast.
So it's back to Windows Forms as the OpenTK toolkit doesn't really seem to need the WPF 3D functions despite me liking them make my life easy. ;)
But I need a new OpenTK method of importing an OBJ file. I found an OBJ mesh loader here : http://www.opentk.com/files/ObjMeshLoader.cs
Given all this, once I have loaded the OBJ into a mesh, how do I go about displaying it in the Viewport ?
Could someone possibly give me some sample code ? If so that would be great !
Thanks for reading :)