Little001's picture

Load .obj files with texture (.mtl)

Hello i try this program ... https://github.com/ChrisJansson/ObjLoader ...
For load my obj files, its work very good, but i want load this models with textures.
In read me.txt is that this application support load obj with mtl.
But my models is all white :(. Can you help me?

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the Fiddler's picture

What have you tried so far?

To use textures in OpenGL 1.x, you need to call GL.Enable(EnableCap.Texture2d) and bind a texture object with GL.BindTexture(TextureTarget.Texture2d), before rendering your 3d model.

Little001's picture

I know but, where and what argument here (GL.BindTexture(TextureTarget.Texture2d, ???), I search render method in objLoader, before this code I write GL.Enable(EnableCap.Texture2d) and then i want write GL.BindTexture(TextureTarget.Texture2d, ???), but i dont know what texture, bcs i have only .mtl file.