Some Vista users are reporting problems, and I'm not sure if it's related to OpenTK or my own code. So far I know one user has version 6.0.6000.16386 of opengl32.dll, and is reporting the following error:
My own version of opengl.dll (5.1.2600.2180) on Windows XP works fine (I assume that's the significant DLL here). Is there possibly a compatibility problem working with different versions of opengl32.dll? Or just an OS problem?
The game in question was the same one linked in my previous post:
And the OpenTK code is based off of version 1166 from SubVersion.
(Edit: Also, what in the world is this "@" prefix I see on some of the parameters. I can't find any documentation on that for C#.)