Hi OpenTK People!
OpenTK looks like a whole beast in and of itself! I hope this is not too off topic, and I apologize if it is. But is it a fair question to say that most OpenTK developers use Xamarin? Or is it the other way around? (most Xamarin developers use OpenTK if they make games?)
I also have another question, probably off topic (more apologies) - I created a shared library in Xamarin that uses OpenTK-1.0 and the corresponding mono.android library... But I always get a compilation error with this being the first: GL.Begin (GL_QUADS); (OpenTK.Graphics.ES11.GL does not contain a definition for Begin).
The main project is targetint ice cream sandwich (and it references some OpenTK-1.0 on the machine without downloading this library). But now I'm trying to create a corresponding shared library - seems I'm not picking the right mono.Android.dll and OpenTK-1.0.dll.... Does anyone know how to help with this?
Thanks a lot!