in my program, the listener follows a car. I have the global coordinates of the car, as well as the rotation around the x, y and z axis. I now configured the listener to follow the car at a distance of 5 units (respecting the rotation of the coordinate system). When my car takes a turn, the noise wanders around me, exactly the way it does with the default listener orientation. My orientation seems to be ignored, but if I check AL.GetError(), there is no error, and if I read the listener orientation from AL.GetListener, I get the values I configured. Is there a way to check if my orientation is correct / accepted?