I've written a small simulation code, which calculates new positions of the nodes of a triangulated mesh at every step.
I want to use OpenTK to draw this mesh in a new window and keep that image static until it should be re-rendered with a new configuration.
I don't have much experience with 3D drawing and was trying to achieve this by using the GameWindow class according to some examples I found, but I assume this is the wrong choice,
since it basically stops the simulation as long as the game window is displayed.
How can I simply render a static scene, keep it open, return to the simulation loop and just redraw it from time to time?
(I currently don't need any user interaction capabilites)
I'm sorry, this is probably a very simple issue, but I haven't found a good explanation in the examples I was looking at.
Thanks a lot!