I have an Xbox 360 controller (no other controllers hooked to the system at the moment). I poll it with GameWindows.Joysticks;
Tried to set vibration with
OpenTK.Input.GamePad.SetVibration(0, 0.4f, 0.9f);//tried with index 1 as well
Nothing happens. Do I need to initiate the gamepad somewhere, or update it?
In XNA it rumbles as usual.