I am developing an application which will use two monitors. I want to one monitor to have a fullscreen opengl window (not a problem with openTk!), however I want the other monitor to show the windows desktop as normal.
Whatever I try the second monitor blacks out (nothing on it but black) when I make the openGl window fullscreen. Is there a way around this short of 'faking' fullscreen mode using a normal window with no border?