First post here, but I've been fiddling with OpenTK for a few weeks now -- and it's exactly what I've been looking for. I've used a few OpenGL C# bindings, but they all seem to include functionality that I have no interest in. OpenTK is great: lightweight and enums for those seldom-used OpenGL function calls. :)
Anyway, keep up the great work. I just wanted to say thanks for all the effort.