The forums have been a little quite lately. I was wondering what people are working on?
I have moved my Gtk Sharp glWidget to https://sourceforge.net/projects/glwidget/. I have plans to make it a little more robust, support muti-threaded opengl, hopefully support OSX, and I still hope it can be used with OpenTK. Not actively working on it though since other projects are taking up my time.
As for Golem3D (http://www.golem3d.com), motivation has been low. I've been playing with Blender and it does everything. The problem is, Blender is a pain in the *** to learn and use. Thus I am back to playing around with Golem for fun. I have separated out the windowing/input/font section of my framework into an interface allowing a SDL and an OpenTK backend. I have also separated out my UIFramework and have heavily been working on it's databinding.
Anyone have any opinions on OpenGL 3.0? The specs were released and they stripped a lot of good stuff out.