the Fiddler's picture

OpenTK needs a logo

Project:The Open Toolkit library
Version:all versions
Component:Miscellaneous
Category:task
Priority:normal
Assigned:Unassigned
Status:open
Description

Calling for contributions!

General guidelines (updated):

  1. It would be good if the website logo and splash screen logo are exactly the same. To increase recognition. That means it should work at very least on the website's background color and black background. (maybe black outline around it)
  2. The logo might be shown next to the OpenGL and OpenAL logos. It should not be too freaked out compared to them.
  3. Rather work with shapes and color, instead of glow, lensflare or other state-of-the-art effect.
  4. The logo should be sharp, not too blurry.
  5. People who use OpenTK are software engineers. Some kind of tool or parts used in engineering are good candidates for a symbol or icon. This is not limited to nuts&bolts or gears, think fine mechanics (e.g. clock) or electronics (e.g. computer hardware).
  6. OpenTK assumes cross-platform through .Net&Mono is the future. No medieval fonts. No anvil. No forge. No brutish tools.
  7. OpenTK favors productivity over full low-level control. A "simple, yet elegant" logo could imply this.

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nythrix's picture

#71

AFAIK octopuses can learn how to open closed jars if they're interested in the content. Maybe you could pair this with "Open"?

OT1: I feel sick looking at octopuses moving so no animations, for god sake.
OT2: Inertia, you're probably the most list-oriented person I've ever read :D

Edit: not octopi but octupuses according to http://en.wikipedia.org/wiki/Octopus

oyvindra's picture

#72

I see I have started a flood of weird Octopus facts and tentacle information.

This is the smallest octopus yet. I'm not sure how you want it placed objarni and Mincus, although I do think octopus like the one pictured at http://www.sportsbettingandcasino.com/files/2008/05/octopus.jpg with the head pointing upwards look less good :\

objarni: I'm using plain photoshop, and haven't found a way to make svg from it yet (I haven't got Illustrator atm.)

When it comes to making a logo that works well with OpenAL and OpenGL logos, It would need to be a more or less pure text logo, preferably with a single color. Personally I don't think the OpenGL logo is something to aim for. a rather boring thing.

I would very much like to see logoexamples from more people here.
I would think many of you have a higher than average interest in graphics, considering the things one would use OpenTK for. (You're not all using it for sound, right?)

objarni's picture

#73

I'd like bigger, more cartoonish eyes. And they should stare at the viewer instead of away. And lots more tentacles intertwined around and through the letters, please :)

puklaus's picture

#74

Or maybe octopus writing on keyboard(s), eyes red and one drip of sweat between the red eyes :) and background you can see C# opentk code.

cool images.

on the last one, maybe black outerlines?

Edit: octupus writing between O and TK, three keyboards, one left, down and right..if just otk logo. just some stupid idea :)

puklaus's picture

#75

Or maybe, 2 boxes, one of them has Open and second one TK. simple, and 3D. No time to make example.

Inertia's picture

#76

"It feels more modern and there probably is a reason why haven't seen the OpenGL/AL logos that much in games we play (they're not that good lookin'!)" -Objarni

Did I already say this is very subjective? I really like the Silicon Graphics logos, not only the OpenGL one, also the font on their name.
To me it doesn't "feel" modern, rather that we're trying to target the wrong audience by adding something cute to the logo that totally distracts from the fact that programming is work. The animal does catch attention over the text, 90% of you have only replied to the animal and not about the text layout - me included.
You don't see the logos much because most games for windows are not based on those libraries. But this is subjective again (you might simply use the wrong OS or not play the games that do show the logo), you can find games that show the logos if you look for it. However there are not many, I think there is some requirements that must be met in order to be allowed to display the logos. See opengl.org

"Inertia, you're probably the most list-oriented person I've ever read :D" -Nythrix
It has the great effect that you cannot just read from start to end (like you do with normal text) and only reply to the very last statement made. Try it, love it.

"I would think many of you have a higher than average interest in graphics, considering the things one would use OpenTK for." -Oyvindra
I've posted some, and think it's the best course of action to keep most of the logo in 2D with the TK letters in 3D with that "90° twist". Like this the "TK" catches attention and it should be pretty obvious through it that OpenTK is intended for 3D.

puklaus's picture

#77

Inertia: your logo is cool, maybe tk written in 3D box (but not T and K together) and no more. just simple. maybe use 3-4 colors only.
just thoughts..
I like these other logos/ideas too, keep up going :)

objarni's picture

#78

"You don't see the logos much because most games for windows are not based on those libraries. But this is subjective again (you might simply use the wrong OS or not play the games that do show the logo), you can find games that show the logos if you look for it. However there are not many, I think there is some requirements that must be met in order to be allowed to display the logos. See opengl.org"

I've played several games on Windows that used OpenGL at least as an option (but often as the default) for graphics rendering: Unreal Tournament, Grand Theft Auto, Quake3, Half Life, Homeworld etc.

IIRC I haven't seen the OpenGL logo being displayed in any of them. Of course there might be some "catch" to display the logos - but that would be quite strange move from opengl.org to do since it would lessen the marketing of the OpenGL brand.

Anyway - I think the logo should be decided upon by the community, with a slight weighing of Fiddlers voice. And having a mascot is a good thing in my opinion, whether or not OpenGL/AL has it. Why does everything has to be so darn serious all the time?

puklaus's picture

#79

I dont think you can use opengl logo whenever you want. If use some engine, it would be nice show its logo, but not necessary.

the Fiddler's picture

#80

Actually, the OpenGL logo does have strict usage requirements, so it's not surprising it's not that widely used.

I think It makes sense to have both a "serious" logo and a "not-so-serious" mascot.

Personally, I like oyvindra's OpenTK. Consolas is a beautiful programmer's font and the 3d-ish shaded text fits nicely. It should also work alongside the OpenGL and OpenAL logos (but reading the requirements above, I'm not sure if that's actually allowed). Maybe the caps should be a little less exaggerated, though?

Regarding the mascot, I don't find the octopus idea disagreeable. They are capable creatures, stealthy, fast and quite intelligent. Granted, they look a little disgusting, but they taste better than they look :)

Do you think it makes sense to have both a logo and a mascot? Have any other ideas?

Flopoloco, I'd love to hear your opinion/ideas, as you do have relevant experience.

Edit: oyvindra, do you mind attaching the .psd file for the logo?