
ARB_texture_rg
Posted Sunday, 14 December, 2008 - 18:02 by Inertia| Project: | The Open Toolkit library |
| Version: | 0.9.x-dev |
| Component: | Code |
| Category: | task |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | closed |
Jump to:
http://www.opengl.org/registry/specs/ARB/texture_rg.txt
Add to enum OpenTK.Graphics.PixelInternalFormat
R8 0x8229
R16 0x822A
RG8 0x822B
RG16 0x822C
R16F 0x822D
R32F 0x822E
RG16F 0x822F
RG32F 0x8230
R8I 0x8231
R8UI 0x8232
R16I 0x8233
R16UI 0x8234
R32I 0x8235
R32UI 0x8236
RG8I 0x8237
RG8UI 0x8238
RG16I 0x8239
RG16UI 0x823A
RG32I 0x823B
RG32UI 0x823C
Add to enum OpenTK.Graphics.PixelFormat
RG 0x8227
RG_INTEGER 0x8228
-------------------------
See http://www.opentk.com/node/164
"Accepted by the parameter of the TexParameter{if}* functions when is DEPTH_TEXTURE_MODE:
RED 0x1903
"


Comments
#1
Commtted to the gl3 branch.
#2
Closing bugs issues in 0.9.4.